It's a lot to do with getting in the right position and anticipating where the enemy will go so you end up behind them, or to flank them. "So you move all your planes in each turn then your opponent takes their turn. "It's hex and turn-based," Brenk replied. I asked Brenk about the complexities of Ace Patrol's movement mechanic. Yet it doesn't get mired down in complex control functions. The end result is a turn-based game that absolutely does offer a wide range of strategic tenets, from grid-based movement, special high-flying manoeuvres and management over your pilots. Brenk felt that having a smaller team working on the game led to an open hierarchy, with more room for quick discussion and brainstorming. While the Ace Patrol team was separate to the same group that developed XCOM: Enemy Unknown, there are stark differences between how both teams work. Everything's a bit more condensed and intense". "Many of the guys working at Firaxis obviously play on mobile devices, but the timeframe it takes to develop mobile titles is much smaller, so communication structures need to be different - more direct - to cope with that. Doing this for a different format was a learning curve, but also a very exciting one. "It was a learning experience", Brenk suggested, "because we know how to do fun gameplay in the strategy genre. Brenk stressed that the concept came from Sid Meier's interest in bringing the Firaxis strategy format to a small, contained but deep strategic experience. I spoke with the game's lead producer Lena Brenk just before Ace Patrol launched, to discuss the challenge of broadening the strategy genre's appeal without alienating hardcore fans. Now, Firaxis has turned its hand to the iOS strategy market once more in Sid Meier's Ace Patrol, a flight combat game that uses a simple touch control system to create something intuitive and accessible, but no less tactical than its forebears. But even though XCOM's base management frazzled my mind at the outset, I endured and it became less scary with each turn. I get stressed when trying to ignore side missions in GTA games for goodness sake. I for one can't fathom playing a game like Civilization V. Historically the realm of the mouse and keyboard, the hardcore strategy genre is both enticing yet intimidating for those who fear being bogged down in myriad mechanics and reams of data. Last year, Firaxis showed the world with XCOM: Enemy Unknown that it had the chops to create a deep strategy game using console-based UI and control methods. Flanking, passing and turning are all crucial.Īlthough you control a squad of four pilots, there is no perma-death. It's a turn-based hex strategy game that places importance on movement, with many real pilot manoeuvres from the first World War. You can play the first six missions of the British campaign for free, and then pay for additional pilots, skins and missions after that. Ace Patrolĭeveloped by Firaxis, Sid Meier's Ace Patrol is available on iPad and iPhone now. VG247's Dave Cook speaks with lead producer Lena Brenk to discuss its development. In Battle Mode, the ACE™ Combat System is able to produce various levels of adjustable “Damage” to the aircraft's components (motor stutter, trim manipulation, disabled weapon system) simulating the WWII aerial combat scenarios we all dream of.Sid Meier's Ace Patrol developer Firaxis has taken an accessible yet challenging approach to flight combat. Battle mode for the Fighter Jockey in us all. In Race mode, the ACE™ Combat System sends interrupt signals causing the motor to stutter (reducing your opponent's speed) and the LED strips to flash so you know when you score a "hit". Race mode, meant for that weekend at the races. The ACE™ Combat system has multiple options for FPV dogfighting action. The ACE™ Combat System is based around a forward-facing IR laser “gun” and our own custom code written by IBCrazy himself. The answer is now! From the mind of IBCrazy and Video Aerial Systems comes the first IR Laser-based Combat system for your FPV Aircraft. For how long have you asked yourself, “When can we dog fight our friends with our FPV systems and a laser?”. Introducing the new ACE™ (Advanced Combat Electronics) Combat System for FPV aircraft. Turn your FPV experience into something a bit more multiplayer!
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